Systems & Low-Level
11 articlesHow things actually work under the abstractions — schedulers, compilers, protocols, assembly, the paths CPUs take when nobody's looking.
11 articles →Let's get to know each other
Play SkyPeck! My new game — the parrot is waiting NEW!
About me
Programmer, writer, troubleshooter · Clearwater, FL
I've been writing code since 1999 and writing about it for almost as long. My first published tech article landed on Habr in 2008 — a walkthrough of ADO.NET Entity Framework that turned into a small series. I'm the founder of IFC LLC. Most of my days are spent untangling software that somebody else wrote, teaching people to write better software, and writing down what I learn along the way.
The systems side is where I live — Rust, Go, Linux infrastructure, NVMe-over-the-network, scheduler internals, the kind of plumbing most teams don't want to think about until it's on fire. For the last couple of years I've also been publishing a lot about AI: not as an evangelist, not as a doomer, just as somebody who's been around long enough to recognize the pattern.
If you want the tour of what I actually know — the blog is the best map. If you want to talk shop or bring me in on something broken — get in touch.
What I work on
Nearly two decades of building, teaching, and writing. Here's the lay of the land — 68 articles, 2008 through 2026.
How things actually work under the abstractions — schedulers, compilers, protocols, assembly, the paths CPUs take when nobody's looking.
11 articles →Production systems, networks, mail servers, virtualization. The plumbing that keeps companies running — usually held together with duct tape and resolve.
Writing sample
Rust, Go, .NET, and whatever else is solving the problem at hand. Pragmatic and hands-on, with receipts.
Writing sample
Hiring, ownership, and the politics of shipping software at scale. Mostly grumpy, occasionally useful.
Writing sample
What AI actually does, what it pretends to do, and where the two diverge. I'm not selling you anything.
Writing sample
On the craft itself — how to write, teach, and get people to actually read you. Over a hundred articles of receipts.
Writing sample
What I ship
Two things you can download and put in front of a kid, not just read about.
A computer small enough for a kid to explore
A fake computer inside your real one, for kids about 7 to 13: a fullscreen CRT terminal with a real Unix shell, a virtual drive, a manual, BASIC, C and Go in a sandbox, and games whose source the kid can read and change. No internet, nothing to break. Free and open source.
A flying game kids control with their whole body
Spread your wings in front of the camera, lean to turn, flap to fly. Pose detection runs entirely on the device, so the camera never uploads anything. For iPad, iPhone, Mac and PC.
Writing
Recent notes and long-form pieces.
I learned to program because I was bored in front of a 486DX4 with 8 megs of RAM and a 160 MB drive. Kids today can't have that. So I want to build it.
What a token really measures: how irresponsible a person is. Why you can't patch a field of irresponsibility with more irresponsibility — and what to do instead of dropping an AI agent on a broken process.
Google is launching the Googlebook. But the real story is why — while everyone watched the AI race, Apple quietly rewrote the laptop market with a cheap MacBook.
For forty years we pretended software was the product. SaaS moved the price to the service. AI moved it past zero. The artefact is free now — what's worth paying for is knowing which code to write.